var eat = 1; var rand = Math.floor(Math.random()*chance);
var cookable = false;

var dishunger = 26; var health = 3; var healper = 16;
var itemID = 2082; var chance = 20; var eating1 = 30;

var chance1 = "Taste like mushrooms.. HOT!";
var chance2 = "What a cooking skill";
var chance3 = "It was so simple to make";
var chance4 = "Filled and warm - ready to fight";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,chance2,chance3,chance4,eat,rand,cookable);