var eat = 1; var rand = Math.floor(Math.random()*chance);
var cookable = true; var cookableID = 2082; var cooking = 15; var cookingWD = "Warming mushroom stew"; 
var cookMax = 30; var cookXP = 2; var cookDropAmount = 1;

var dishunger = 20; var health = 2; var healper = 14;
var itemID = 2081; var chance = 20; var eating1 = 35;

var chance1 = "Taste like mushrooms..";
var chance2 = "As fresh as ingredients were";
var chance3 = "And it was so simple to make";
var chance4 = "I feel filled once again";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,
chance2,chance3,chance4,eat,rand,cookable,cookableID,cooking,cookingWD,cookXP,cookDropAmount);