var eat = 1; var rand = Math.floor(Math.random()*chance); 
var cookable = false;

var dishunger = 2; var health = 0; var healper = 3;
var itemID = 2085; var chance = 20; var eating1 = 15;

var chance1 = "Having a snack";
var chance2 = "To small to decrease my hunger";
var chance3 = "Oh there was one more in my pocket";
var chance4 = "Coconut cookies are the best";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,chance2,chance3,chance4,eat,rand,cookable);