var eat = 1; var rand = Math.floor(Math.random()*chance); 
var cookable = true; var cookableID = 2029; var cooking = 60; var cookingWD = "Cooking Salmon"; 
var cookMax = 24; var cookXP = 4; var cookDropAmount = 1;

var dishunger = 12; var health = 1; var healper = 9;
var itemID = 2015; var chance = 20; var eating1 = 30;

var chance1 = "Aren't so bad, but could have been better";
var chance2 = "Holy salmon! It's raw";
var chance3 = "I have never tasted that delicious raw food";
var chance4 = "There was no stove around anyways";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,
chance2,chance3,chance4,eat,rand,cookable,cookableID,cooking,cookingWD,cookXP,cookDropAmount);