var eat = 1; var rand = Math.floor(Math.random()*chance);
var cookable = false;

var dishunger = 35; var health = 3; var healper = 18;
var itemID = 2051; var chance = 20; var eating1 = 60;

var chance1 = "My cooking skills are great";
var chance2 = "What else I could cook now";
var chance3 = "Tasta much better than I was expecting";
var chance4 = "Increadible... Just increadible";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,chance2,chance3,chance4,eat,rand,cookable);