var eat = 1; var rand = Math.floor(Math.random()*chance);
var cookable = false;

var dishunger = 16; var health = 2; var healper = 12;
var itemID = 297; var chance = 20; var eating1 = 30;

var chance1 = "Just the thing I wanted";
var chance2 = "What can be better than fresh bread?";
var chance3 = "Daily food I say";
var chance4 = "I can't beleave I cooked this tasty thing";

foodConsume(dishunger,health,healper,itemID,chance,eating1,chance1,chance2,chance3,chance4,eat,rand,cookable);