    //PERSIST VARIABLES -   Most variables shown here are for the purposes of capturing data from
    //                                              the pBrush variables due to the fact that arrays DO NOT persist between
    //                                              saves. This work-around would not be here if it was for that fact.
     
    data01 = 0;
    data02 = 0;
    data03 = 1;
    data04 = 1;
    data05 = 1;
    data06 = 0;
    data07 = 0;
    data08 = 1;
    data09 = 1;
    data10 = 0;
    data11 = 0;
    data12 = 1;
    data13 = 0;
    data14 = 0;
    data15 = 0;
    data16 = 10000;
    data17 = 75;
     
    selBlockID = 0;
    inMemory = false;