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A FAQ/Walkthrough by Lahleon
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Table of Contents

1. Introduction
2. FAQ
3. Walkthrough
     3A. Lobby [Opening Room]
     3B. Temple of Ruins [Boss Level]
     3C. Maze of Leaves [Puzzle Level]
     3D. Cave of Darkness [Boss Level]
     3E. ??? (The White Room) - Invisible Walls [Plot Level]
     3F. Ice of Illusion [Boss Level]
     3G. Tower of Fire [Puzzle Level]
     3H. Sands of Deception [Boss Level]
     3I. The White Room - The Spike Maze [Plot Level]
     3J. Factory of Magma [Boss Level]
     3K. City of Destruction [Puzzle Level]
     3L. Light of the Sky [Boss Level]
     3M. The White Room - Moving Platforms [Plot Level]
     3N. Familiar Faces [Ending Room]
     3O. The Creepers Revenge [Mini-Game]
     3P. Mansion of Mystery [Bonus Level]
4. Extras
     4A. The 5 Crystals
     4B. The Hidden Diamonds
     4C. Behind-the-Scenes Commentary
5. Final Words

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1. INTRODUCTION
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Lahleon here, with a walkthrough for the map Biome Boss Battle
This walkthrough covers just about everything in the map and is straight from the source
Hope it helps and be sure to leave feedback about the walkthrough and map on:
http://www.minecraftforum.net/topic/339010-acwip-biome-boss-battle-updated-982011-over-9000-dl/
Also, I don't believe in periods
Every new sentence is the next line starting with a capital letter, more or less

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2. FAQ
*********

None for now but if you have a question, go ahead and ask me at:
http://www.minecraftforum.net/user/310071-lahleon/
I'll be sure to answer all questions and post them here

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3. WALKTHROUGH
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3A. Lobby [Opening Room]
=========================

Not much to do here
There's a button left of the entrance to the main room that resets the whole map
Use this in emergencies
There's also a hidden chest in the back on right side, underneath the sign that makes a reference to the Wizard of Oz
The Gold Crystal inside is used to access the Credits Room later so hold on to this

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3B. Temple of Ruins [Boss Level]
=================================

Try to use the pillars as protection and take out the Sword jockeys since the Giant isn't a real threat
After you've killed them, take out the Giant
Grab the bombs that appear opposite of the nether portal
Walk up to the portal and you'll notice the top left corner is glowing
Climb the blocks on the side then jump up and toss a bomb next to the glowing "Obsidian"
The room will change back to normal and you'll have to kill all the enemies again
This whole process will be repeated 4 times
The position of the glowing "Obsidian" will change every time, rotating counter-clockwise
After the portal is "destroyed", you'll enter Intermission Mode where a soft song plays and an item(s) should appear at the center of the room
Make all necessary trades (one trade this time) and the level will transform to the next level

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3C. Maze of Leaves [Puzzle Level]
==================================

You're lantern is limited so you have to hurry your way out of the maze
I won’t help with the maze just because it’s too much work to right down a detailed way out
But you should probably follow the blood

Once you reach the top, you'll come across 3 rooms
If you noticed the flowers at the beginning of each maze, you'll recall that each was a different kind of flower
This is a hint to the following puzzle
You must enter each room in a specific order and defeat the slimes inside or else you'll die and start over from outside the rooms
The flowers for the 1st room are the same as the flowers for the 1st maze and so are the flowers for the 2nd and 3rd rooms/mazes
The combination is left, right, middle
After you defeat the last slimes, the walls will disappear and you'll enter Intermission Mode
Make the trade at the center of the room

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3D. Cave of Darkness [Boss level]
==================================

The spider’s eyes glow in the dark so you'll be able to see them
Every time you kill a spider, the roof will open up, letting in sunlight
Make the Giant Skeleton walk into the sunlight and he'll catch on fire
The roof will close after a few seconds so you'll have to kill another spider to open it again
The spiders respawn so don't worry about killing them all
Try keeping the Giant Skeleton in the center of the room by circling him clockwise since he will attempt to walk to your left
Use the random blocks scattered across the floor as shields if needed
After you defeat him, it's Intermission Mode again

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3E. ??? (The White Room) - Invisible Walls [Plot Level]
========================================================

The 1st half of this next level is in a foggy white room
Just walk opposite of the wall you spawn next to and you'll run into an NPC with the name "???"
Get close enough and a cutscene will play
After the cutscene, you'll spawn in the corner of a white room with spikes lowering from the ceiling
There are invisible walls (as the title might suggest)

The best way to find your way through this maze (without cheating) is to press F5 to go into 3rd person view
You'll notice a circular shadow floating near your head every time you bump into an invisible wall (Smooth Lighting must be on)
Use this to shadow to find your way through the maze, but hurry since you have a time limit to make it to the opposite corner, the one with black skull blocks and diamond blocks
The random pillars are either corners of the walls or where a wall ends
Once you step on the diamond blocks, it will be Intermission Mode
Make the trades and...I'm sure you know the routine by now

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3F. Ice of Illusion [Boss Level]
=================================

Look up and you'll notice ice pillars hanging from the ceiling
This is a mirror of the ground
The pillars are invisible so to navigate well across the map; you'll need to constantly look at the ceiling to see what's in your way
Your main concern is to kill the Giant Skeleton
The clock you have is magical and will change it to day time for a few seconds when you right click while holding it in your right hand (Left click if your holding it in your left hand)
Once you use the clock, it will take 45 seconds to recharge
This is the only way of hurting the Giant Skeleton
Use the Giants as shields from the arrows since the Giants can't hurt you and are very...giant
Once they die, they won't respawn but the Jockeys will
After you kill the Giant Skeleton, it will be Intermission Mode
Finish off the remaining enemies and make the trades

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3G. Tower of Fire [Puzzle Level]
=================================

Head to the opposite side of the room
Look carefully at the wall and you'll notice cracked cobblestone
Use a bomb on the cracked cobblestone and a passage will open to a hidden room
When you walk in grab the Power Glove
Use the power glove to move the "TNT" block out of the room
Navigate the block to the opposite side of the room while avoiding Soul Sand since that will get the block stuck
Avoid the lava as well but the "TNT" can go over fire and will put it out
Once placed on top of the gray block with red outlining, it should turn into a red cobblestone block
Jump on it and hop your way to the top

At the top, head inside the entrance to the Obsidian dome and at the end of the room there will be a switch
Flick it and a cutscene will play, showing some new stairs that appeared at the bottom
Carefully make your way back down and enter the secret gold room
Intermission music will play
Make the trade

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3H. Sands of Deception [Boss Level]
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Gather the zombies into a group and make them follow you
Walk into one of the corners and wait until they get really close
Then throw your boomerang at the group and run the opposite way
There are buttons on the middle of each wall
Press the nearest button so that all the corners turn to lava pits
Keep using this method until you’ve successfully killed all the zombies
After you kill them all, you’ll wait for a few seconds then the map will change into a maze
Navigate the “TNT” through the maze and onto the gray block at the end
Repeat the whole process 3 more times
The mazes will get harder and harder each time

TIP: If you pull the “TNT” toward yourself then you will be inside of it, allowing you to pass through it
This is useful when you’re in a corner and you want to trade places with the “TNT”

Example:

O = Player
X = “TNT”
Lines = Walls, roof, floor

This is from a horizontal perspective
So the top O is the players head and the bottom O is the player’s body
_____     _____      _____
    Ol        Ol       O  l
  X Ol        Xl       O Xl 
¯¯¯¯¯     ¯¯¯¯¯      ¯¯¯¯¯

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3I. The White Room - The Spike Maze [Plot Level]
=================================================

Walk opposite of the wall to find “???” again
After the cutscene you’ll be at the start of a spike maze
There are multiple routs but the best one is straight
You will have to turn occasionally but don’t take any routs that branch off left or right
The white skull blocks are checkpoints so don’t be afraid of dying and starting over

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3J. Factory of Magma [Boss Level]
==================================

At this point you should have an entire inventory full of arrows
Well, time to put them to use
Ignore the Giant Skeletons for now and kill the zombies
Every time you kill one, a bomb arrow will appear on the platform below where they spawned
Don’t worry about dying, just collect a lot of bomb arrows and don’t waste them

After you get about 15-20 or however you feel is necessary, get one of the Giant Skeletons to walk towards a wall
DON’T SHOOT THE GIANT SKELETON!
The bomb arrows will bounce right off and into the lava if you shoot them directly
After they’re close enough, shoot a few of the bomb arrows ON THE WALL next to them
This should damage/kill him
Do the same to the other Giant Skeleton
Intermission Mode, blah blah blah

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3K. City of Destruction [Puzzle Level]
=======================================

Take the left street then go to the left corner
There's blood that leads to the left corner which is a cracked cobblestone block
Use the bomb on the cracked cobblestone on the floor
Zombies should appear so hurry and hop into the hole
The hole will close up so you’re safe (mostly)
Walk to the chest and grab the lantern and wrench
A bomb should also appear in the stream that’s coming out of the middle of the wall
Look in the water until you find it
Use the bomb on the wall opposite of the stream
Walk into the new room and kill the rats
Grab the lantern oil
Look around the indented roof until you find a hole
If you look carefully, you’ll see a chest
Grab the kiwi (Golden Apple) inside then head to the iron door
Pull the switch and go into the next water room

Look inside the “pipe” that the water is coming out of
Flip the switch inside it then head into the next room
Zombies will appear
It’s important that you get them bunched up in a group
Walk around the room in circles until you’ve killed them all
Head into the next room and look for a broken wall in a corner
Grab the stuff in the chest and trade the wrench for the gun
Look for the wall with cracked cobblestone then use the bomb on it
Go into the water and swim into the corner then up
When you get out of the water, an explosion will blow a hole in the wall
Flip the switch in the corner until you hear a door open

Head outside and look for the open door then
Avoid the zombies and try to conserve your ammo since you’re limited and killing these zombies accomplishes nothing
Head inside that building then walk up to the desk and a cutscene should play
At this point, you have a time limit to make it to the top

Turn around and go back down to the sewers
Look for the door with a torch and switch next to it
Head inside then grab the ammo and a rifle should appear in your inventory
Now you have an awesome gun with infinite ammo
:D

Go back up then to the room with the radio and books and stuff
Jump up the blocks in the corner of the room and defeat the zombies at the top
A hole will open up in one of the corners
Jump across to the other building then defeat the zombies in there
Grab the stuff in the chest that appears then continue on to the next building through the broken window

Carefully make your way around the giant hole in this building to the other side
Hop across to the next building then kill the zombies that spawn
A bomb will drop after they die
Use that on the cracked cobblestone in the corner then climb the rope to the next floor
Defeat the zombies that appear then grab the stuff in the chest that appears
Go out the hole in the corner of the building and hop onto the silver pipe on the left then walk across
Now look inside the corner of the building you're on
There is a block there that you can jump onto then up again to the opposite side of that corner
Hop across the pipe then go up to the next floor
Going down will just make you start over
Defeat the zombies, grab the delicious strawberry, then head out the gap in the window and onto the pipe

In this next room a bunch of zombies will spawn
Unless you feel like a hard-ass, run to your right as fast as you can and hop out the hole in the corner down to the block outside the wall
Maneuver carefully to the other side of the corner then hop across the pipe onto the roof with the helipad
Intermission Mode

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3L. Light of the Sky [Boss Level]
==================================

This level is quite tricky and requires skill more than anything
Every time you land on a cloud a timer (20 seconds) for that cloud will start and 5 bats will appear (if they haven't already appeared) above the Giant Skeleton
Everytime you kill all the bats, TNT will explode above the Giant Skeleton's head, damaging him
Use the hookshot on the wood that's on the ceiling then the unbrella to float down from cloud to cloud while killing the bats
The Giant Skeleton must be damaged 5-8 times before he dies

TIPS:

- The Giant Skeleton can only see you when you're hanging on the roof

- You can use the umbrella to knock back the bats if you're overwhelmed by too many of them

- You can use the hookshot to bring bats to you in case they're too far away

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3M. The White Room - Moving Platforms [Plot Level]
===================================================

You should know what to do at this point
After the cutscene you'll spawn on a gray platform
It will start moving right and proceed around the room counter-clockwise
Be sure not to fall off as the platform will increase speed
It will then raise up a few blocks then continue on around the room
You're on your own from here as it would take far too much work explaining every maneuver
Just memorize the path
:P
Oh, and the red blocks mean they're going to disappear

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3N. Familiar Faces [Ending Room]
=================================

Congratulations!
You beat the map!
But there are still extra goodies to find and enjoy
You can play the mini-game The Creepers Revenge, watch the Behind-the-Scenes Commentary, play the bonus level The Mansion of Mystery, or view the credits
You can also go into the Lobby and press the reset button as well as F6 on your keyboard if you feel like playing from the begining again
WARNING!: This will reset (mostly) everything so don't press it if you want to enjoy the bonus content

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3O. The Creepers Revenge [Mini-Game]
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In this mini-game, you ride in minecarts on 3 seperate tracks parallel to each other
You must switch between the carts by clicking on them to dodge the spikes in your path
There are 3 levels to this and it will only get harder as you progress through each one
At the end, make sure to stay in the middle cart before you enter the creepers mouth or you'll burn in lava
You'll drop down into an Obsidian room with a chest in front of you
Grab the crystal, recycle the minecart, then step on the silver block to teleport back to the main room

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3P. Mansion of Mystery [Bonus Level]
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Head right and go around the house all the way to the back door
Once inside the kitchen, there will be a chest to your left
Grab the lantern and oil and use it when you need it since there isn't much oil in the mansion
Swim through the water then go through the next door
Head down the hallway to the end and go into the left room
Look at the bed
Notice how blood is dripping off it onto the floor
Spooky huh?
Well anyways, walk out the room and head down the hallway then take a right
Walk past the bookshelves then look under the one in the corner and there should be a music disc
If not, you need to walk past the bed again
Grab it then go back to the room with the bed

Insert the music disk into the jukebox
A cutscene and song will play, showing a key next to the front door
Go grab the key and, you guessed it, use it on the door opposite of the kitchen

Inside this room are a bunch of pumpkins
Stepping in front of them will turn them on and make them play a note
You have to play the 1st 3 notes of the song that just played
The combination is as follows:

3 2       1
□  □  □  □  □

A cutscene will play if you got it right showing a key in the water of the kitchen
Grab the key then head to the locked door near the bookshelves
Unlock the door then head upstairs

Go down the hallway and take the 1st door on your left
Notice the room is upside-down
This is important later
Now head down the hallway again but take the door on your right

This room is a simple maze of spikes above ice
Maneuver through carfeully then flip the switch at the end and head back
Walk back out into the hallway and head left

You'll notice a new door on the left
Head inside this new room and youll notice it's a bathroom
A key will appear in the bathtub after a few seconds so grab that and head back down the hallway
Open the wooden door on the left with the key
This room requires you to maneuver past some more spikes and some moving flames
Flip the switch on the other side then head back out
Check the upside-down room and it will be right-side up
Grab the key in the chest and head to the next floor

Take the 1st door on your left
You'll find a chest inside this room with an oil in it
Grab that if you need it then head back out
Continue down the hallway to right and into the next room
Maneuver through another spike obsticle, grab the oil in the chest, then head out the door onto the balcony
Walk all the way down and into the next room

You'll be trapped when you enter the room as a spike wall will start going towards you
Simply stay against the wall as the spikes will stop right before that
Continune on into the next rooms and grab the key in the chest
Head all the way back to the room that you found oil in
When you walk into the room, head directly right
When you reach the wall, jump up, into the wall and you'll go through it
Use the key on the door and continue on upstairs

Take the 2nd door on the right
Careful when you walk in cause the blocks directly in front of you are trick blocks that will make you fall down to the lower floor
Instead, go right and walk against the wall to the chest
Grab the key and head out down the hallway
Use the key on the right door

In this room there should be some Boo's and some Store Blocks
The combination for the Store Blocks is right, left, middle
Now grab the key in the bathroom and open the next room

Maneuver through this pathetic maze and near the end you'll find a chest with oil
At the very end there is yet another 3-way combination puzzle
When you jumped in the bathtub you'll recall it saying "R, L, D", which is the combination (right, left, down)
Climb up the rope into the attic
Defeat the skeletons then grab the bombs in the chest and flip the switch
A cutscene will show a secret entrance open up on the 1st floor

Head all the way back down to the 1st floor and head into the secret entrance, down into the basement
Make it through the spikes then continue into the next rooms
Make it past some more spikes to the other side of the room
Here there are 4 switches but only 1 is right
The rest are instant death
If you recall what the Boo's said, one said "second one to the left" which is obviously the answer
This will unlock the next room

In this room, you should take notice of the floor
You'll notice that there's a path of blocks leading to the chest that look slightly different from the other blocks
Walk only on these blocks because the others will teleport you back to the front door and damage you slightly
Grab the disk in the chest then head back to the room with the jukeboxes and use the disk

A switch will appear on the door opposite of the room you're in
Obviously you should flip it and go into this room
Careful of the pressure plates
They'll trigger spikes for a few seconds so just wait them out
Continue on until you make it to the room with the cells and "TNT"
Use the Power Glove that you get and move all the "TNT" blocks to their respective colored blocks in the cells
If done right, the middle cell will open
Grab the crystal and step onto the silver block

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4. EXTRAS
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This is a list of all the optional items in the game
Optional as in, you don't need it to make it to the Familiar Faces Room

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4A. The 5 Crystals
===================

Gold Crystal:
The 1st and easiest one to get
Located in a chest in the back right of the Lobby room

Bronze/Emerald Crystals:
Located in the Credits Room
They'll be in separate chests
You'll need the Gold Crystal to get into the Credits Room

Garnet Crystal:
This one's not as simple as walking into a room to get it
You have to get the Bronze Crystal and beat the mini-game The Creepers Revenge

Soul Crystal:
The hardest crystal to get
You have to get all 3 Diamonds and beat the Mansion of Mystery level

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4B. The Hidden Diamonds
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This is the only thing I won't tell you how to get
Although I will say that there's 1 in every Puzzle Level

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4C. Behind-the-Scenes Commentary
=================================

You'll have to acquire the Emerald Crystal, Garnet Crystal, and Soul Crystal
In the Familiar Faces Room on the right you trade the crystals to activate the trigger
It should be self explanatory from there

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5. FINAL WORDS
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I hope this Walkthrough was helpful
Thank you for playing Biome Boss Battle and actually putting this Walkthrough to good use

If there are any mistakes or anything you'd like to talk with me about, you can contact me at any of the following

MineCraft Forums (I prefer to be contacted here):
http://www.minecraftforum.net/user/310071-lahleon/

Youtube:
http://www.youtube.com/user/LahLeon?feature=mhee

Hotmail:
Shadow_x13@hotmail.com